Toturi I

The Splendid Emperor, Hero of Rokugan


Air 4 Earth 4 Fire 5 Water 5 Void 7
Awareness 7 Intelligence 7 Perception 7

Honor 8.9 Status 10 Glory 10

Initiative: 10k6+10 Attack:10k6+8

Armor TN: 30 (Light Armor)
Damage: 9k2
Reduction: 3 (Light Armor)
Wounds: 20 (0), 28 (3), 36 (5), 44 (10), 52 (15),
60 (
20), 68 (Down, +40), 76 (Dead)

School/Rank: Akodo Bushi 5/A Samurai’s Fury

Techniques: The Way of the Lion: May either ignore
the portion of an opponent’s Armor TN derived from
Armor, or gain a Free Raise when attacking. (Do not
ignore Reduction from the Armor while choosing the
first option.) Gains a bonus of +1k0 to the total of all
attack rolls on first melee attack against an opponent in
a skirmish, or against any opponent who has declared a
Raise on an attack against since last turn. Add only a
total of 1k0 for an enemy who Raised against you, no
matter how many times they actually Raised.

Strength of Purity: During a skirmish may add Honor
Rank to the total of any single roll during Turn. May
not increase damage rolls in this fashion, nor can this be
done in the Center Stance.

Strength of My Ancestors: May make attacks as a
Simple Action instead of a Complex Action while using
weapons with the Samurai keyword.

Triumph Before Battle: Once per skirmish, may
designate an opponent during the Reactions Stage.
Ignore any Armor TN bonuses target receives from his
Stance during the next Round.

Akodo’s Final Lesson: When make Raises on any
Bugei Skill Roll, if meet or exceed the original TN
(before Raises) but fail to meet the Raised TN, still
succeed without the benefits of Raises.

A Samurai’s Fury: When spending a Void Point to add
a bonus of +1k1 to any Skill or Trait Roll, also adds
Honor Rank to total.

Athletics 3, Battle (Mass Combat) 10,
Calligraphy 2, Courtier 6, Defense 7, Etiquette 5,
Games: Go 3, Horsemanship 3, Hunting 3, Iaijutsu 5,
Investigation 3, Jiujutsu 5, Kenjutsu (Katana) 7,
Kyujutsu 3, Lore: Heraldry 3, Lore: History 6, Lore:
Law 5, Lore: Theology 6, Mediation 5, Performance:
Oratory 5, Polearms 5, Sincerity 5

Mastery Abilities: +10 to Initiative, Free Raise to all
Battle Rolls; may ready a sword as a Free Action, +1k0
to damage with swords, 9s explode on damage with
swords; may retain Full Defense roll in subsequent
Rounds, +3 Armor TN in Defense and Full Defense
Stances, may take a Simple Action (other than attacks)
in Full Defense

Kata: Striking As Water

Advantages/Disadvantages: Leadership, Paragon of
Courage, Sage, Tactician, Touch of Yomi: Battle / Lost


Toturi I

The Way Clorp DarkLordOfJello